Fish Fair

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Purpose

This is a level 3 probability activity from the Figure It Out theme series.
A PDF of the student activity is included.

Achievement Objectives
S3-3: Investigate simple situations that involve elements of chance by comparing experimental results with expectations from models of all the outcomes, acknowledging that samples vary.
Student Activity

Click on the image to enlarge it. Click again to close. Download PDF (457 KB)

Specific Learning Outcomes

explore how results can vary from expectations

Required Resource Materials
3 identical cups, 2 counters

FIO, Level 2-3, Theme: Under the Sea, Fish Fair, page 12

A classmate

Activity

Game

Students can play this game in pairs and record their results systematically. For example, they can use a tally:
tally.
Discuss the need to play a large number of games to increase the reliability of results. If many students are playing the game, the results can be collated to get a larger sample.
Students should notice that a player wins only about one-third of the time. Encourage them to explain these results. Here are some possible methods:

cups.

“One of the three cups will make you lose.” (the opposite of winning)

Possible results:

cups.


Answers to Activity

Game
A game about data recording

Attachments
FishFair.pdf456.83 KB
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Level Three