This week we focus on ordering numbers to 1000, we investigate early probability concepts and do some problem solving.
This page suggests activities for each day. Click to download a printable PDF to help keep track of progress.
Day 1
Number knowledge
- Go to the activity The Greatest Number to 100 and follow the instructions.
Probability e-ako
- Go to the probability and statistics pathway in e-ako maths.
- Choose e-ako P1.10 (the first yellow button on the third row).
- Work through pages 1-6.
Problem solving
- Go to the problem Strawberry milk and follow the instructions.
Day 2
Number knowledge
- Go to the activity Which way around and follow the instructions.
Probability e-ako
- Go back to e-ako P1.10 on the probability and statistics pathway in e-ako maths.
- Work through pages 7-12.
Problem solving
- Go to the problem Who plays what? and follow the instructions.
Day 3
Number knowledge
- Go to the activity Fill in the gaps and follow the instructions.
Probability e-ako
- Go back to e-ako P1.10 on the probability and statistics pathway in e-ako maths.
- Work through pages 13-20.
Problem solving
- Go to the problem Treasure to ship and follow the instructions.
Day 4
Number knowledge
- Go to the activity Place value hundreds and follow the instructions.
Probability activity
- Go to the activity Chance and follow the instructions.
Day 5
Number knowledge
- Go to the activity The Greatest Number and follow the instructions. Alternatively you could redo a favourite ordering activity from a previous day.
Problem solving
- Go to the problem How many ice-creams and follow the instructions.