Greedy Pig

The Ministry is migrating nzmaths content to Tāhurangi.           
Relevant and up-to-date teaching resources are being moved to Tāhūrangi (tahurangi.education.govt.nz). 
When all identified resources have been successfully moved, this website will close. We expect this to be in June 2024. 
e-ako maths, e-ako Pāngarau, and e-ako PLD 360 will continue to be available. 

For more information visit https://tahurangi.education.govt.nz/updates-to-nzmaths

Purpose

This activity provides students with a fun, game context in which to practice their addition skills.  It also introduces concepts of probability.

Achievement Objectives
NA2-3: Know the basic addition and subtraction facts.
Specific Learning Outcomes

perform addition calculations using numbers 1-6

Required Resource Materials
dice

paper and pencils for recording

Activity
  1. To play this game you need an ordinary 6-sided die.
  2. Each turn of the game consists of one or more rolls of the die.  You keep rolling until you decide to stop, or until you roll a 1.  You may choose to stop at any time.
  3. If you roll a 1, your score for that turn is 0.
  4. If you choose to stop rolling before you roll a 1, your score is the sum of all the numbers you rolled on that turn.
  5. Each player has 10 turns.
  6. The player with the highest score wins.

There are many variations of this game, the most common being a full class version in which the teacher rolls the die, and calls out the numbers.  All students play using the same numbers and their score depends on when they elect to ‘save’ their score.  If they save their score any further rolls that turn do not count towards their score.  If a 1 is rolled all players who have not saved their score get 0 for that turn and the next turn starts.

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Level Two