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# Crazy Twos

### Purpose:

The purpose of this activity is to help children count in twos.

### Link to the Number Framework:

Number Sequence, Stage 4

### What you need:

• A pack of cards with picture cards and jokers removed. (Ace =1)

### What to do:

• Deal each player 6 cards.
• The other cards are placed face down in a pile.
• The player to the left of the dealer places a card from their hand face up on the table.
• Players take turns to place a card that is 2 greater than the card turned up. e.g If a 5 was turned up then a 7 is needed to have a turn. If the player can’t place a card he/she has to pick up a card from the deck. If that card can be placed the player can put it on the pile.
• When either a 9 or a 10 is placed on the pile, the next player starts the sequence again by placing any card they choose.
• The winner is the first player to get rid of their cards.

### What to expect your child to do:

• Be able to count in twos from odd or even numbers to 10.

### Related Māori vocab:

 card kāri pile of cards putunga kāri two bigger than e rua te rahinga ake