GM1-3: Give and follow instructions for movement that involve distances, directions, and half or quarter turns.
Elaboration on this Achievement Objective
This means students will be able to follow instructions given in distances, for example 14 steps; direction, for example facing the library; and angle (turn), for example do a half turn clockwise (right). They should become proficient at following a series of instructions. Students should also be able to give instructions.
Teaching resources for this Achievement Objective
This is an activity based on the picture book A Lion In the Night
Students will be able to give a direction to another person using the vocabulary of position and orientation. Students will be able to demonstrate an understanding of the vocabulary of position and orientation through modeling.
Picture book activities
Geometry and Measurement
Level One
This unit provides you with a range of opportunities to assess the entry level of achievement of your students.
Use groupings to efficiently count the number of objects in a set. Create picture graphs about category data and discuss patterns in the data. Create and follow instructions to make a model made with shapes. Order a set of objects by mass (weight). Create a sequential pattern and predict further...
Units of Work
Number and Algebra
Level One
This unit introduces some of the key concepts of position and direction in the context of a series of activities around mazes.
use the language of direction to describe the route through a maze use the language of direction to guide a partner through a maze rotate their body and other objects through 1/4 and 1/2 turns follow a sequence of directions
Units of Work
Geometry and Measurement
Level One
Follow instructions using distance, direction and turn Devise and use problem solving strategies to explore situations mathematically (make a drawing, use equipment, act it out)
Problem solving activities
Geometry and Measurement
Level One
The purpose of this activity is to engage students in using positional language and a simple scale to describe a path that will solve a problem.
Rich learning activities
Geometry and Measurement
Level One
give a sequence of instructions related to movement and position (forwards, backwards, sidewards, left, right) devise and use problem solving strategies to explore situations mathematically (guess and check, make a drawing, use equipment).
Problem solving activities
Geometry and Measurement
Level One
This unit introduces some of the key concepts of position and direction in the context of a series of games.
Describe where objects are using the language of position. Give and follow instructions using the language of position and direction.
Units of Work
Geometry and Measurement
Level One
This interactive learning module supports students to explore the language of position and direction.
Using words to explain where something is (its position) Giving and following directions for moving from place to place.
Student e-Ako
Geometry and Measurement
Level One
In this unit students explore movement and position using the popular Lynley Dodd character Hairy MacLary. Students explore the language of position in describing where an object is located and in giving and following sequences of movement instructions. They will move themselves and objects along...
Describes the position of an object. Follow and give directions involving 1/2 and 1/4 turns. Follow and give a sequence of instructions related to movement and position.
Units of Work
Geometry and Measurement
Level One
In this unit we look at the beginning of the concept of angle. As students come to understand quarter and half turns, they also begin to see that ‘angle’ is something involving ‘an amount of turn’. These ideas are explored by using students’ bodies, toys, games and art.
Show a quarter turn and a half turn in a number of situations. See that two quarter turns equal one half turn. Recognise the ‘corner’ of a shape that is equivalent to a quarter turn.
Units of Work
Geometry and Measurement
Level One
The purpose of this activity is to engage students in using positional language and a simple scale to describe a path that will solve a problem.
Rich learning activities
Geometry and Measurement
Level One