GM1-3: Give and follow instructions for movement that involve distances, directions, and half or quarter turns.
Elaboration on this Achievement Objective
This means students will be able to follow instructions given in distances, for example 14 steps; direction, for example facing the library; and angle (turn), for example do a half turn clockwise (right). They should become proficient at following a series of instructions. Students should also be able to give instructions.
Teaching resources for this Achievement Objective
Level One
Geometry and Measurement
Picture book activities
This is an activity based on the picture book A Lion In the Night
- Students will be able to give a direction to another person using the vocabulary of position and orientation.
- Students will be able to demonstrate an understanding of the vocabulary of position and orientation through modeling.
Level One
Integrated
Units of Work
This unit provides you with a range of opportunities to assess the entry level of achievement of your students.
- Use groupings to efficiently count the number of objects in a set.
- Create picture graphs about category data and discuss patterns in the data.
- Create and follow instructions to make a model made with shapes.
- Order a set of objects by mass (weight).
- Create a sequential pattern and predict300
Level One
Geometry and Measurement
Units of Work
This unit introduces some of the key concepts of position and direction in the context of a series of activities around mazes.
- Use the language of direction to describe the route through a maze.
- Use the language of direction to guide a partner through a maze.
- Rotate their body and other objects through 1/4 and 1/2 turns.
- Follow a sequence of directions.
Level One
Geometry and Measurement
Problem solving activities
Follow instructions using distance, direction and turn
Devise and use problem solving strategies to explore situations mathematically (make a drawing, use equipment, act it out)
Level One
Geometry and Measurement
Rich learning activities
The purpose of this activity is to engage students in using positional language and a simple scale to describe a path that will solve a problem.
Level One
Geometry and Measurement
Problem solving activities
give a sequence of instructions related to movement and position (forwards, backwards, sidewards, left, right)
devise and use problem solving strategies to explore situations mathematically (guess and check, make a drawing, use equipment).
Level One
Geometry and Measurement
Units of Work
This unit introduces some of the key concepts of position and direction in the context of a series of games.
- Describe where objects are using the language of position.
- Give and follow instructions using the language of position and direction.
Level One
Geometry and Measurement
Student e-Ako
This interactive learning module supports students to explore the language of position and direction.
- Using words to explain where something is (its position)
- Giving and following directions for moving from place to place.
Level One
Geometry and Measurement
Units of Work
In this unit students explore movement and position using the popular Lynley Dodd character Hairy MacLary. Students explore the language of position in describing where an object is located and in giving and following sequences of movement instructions. They will move themselves and objects along...
- Describes the position of an object.
- Follow and give directions involving 1/2 and 1/4 turns.
- Follow and give a sequence of instructions related to movement and position.
Level One
Geometry and Measurement
Units of Work
In this unit we look at the beginning of the concept of angle. As students come to understand quarter and half turns, they also begin to see that ‘angle’ is something involving ‘an amount of turn’. These ideas are explored by using students’ bodies, toys, games and art.
- Show a quarter turn and a half turn in a number of situations.
- See that two quarter turns equal one half turn.
- Recognise the ‘corner’ of a shape that is equivalent to a quarter turn.
Level One
Geometry and Measurement
Rich learning activities
The purpose of this activity is to engage students in using positional language and a simple scale to describe a path that will solve a problem.