Early level 2 plan (term 2)

Planning notes
This plan is a starting point for planning a mathematics and statistics teaching programme for a term. The resources listed cover about 50% of your teaching time. Further resources need to be added to meet the specific learning needs of your class, to support your local curriculum and to provide sufficient teaching for a full term.
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Level Two
Statistics
Units of Work

In this unit we conduct a number of investigations using a party or favourites as a theme. Ākonga count, compare, organise, analyse, display and interpret data.

  • Pose investigative questions.
  • Plan for and collect category data.
  • Display data in tally charts, pictographs and bar graphs.
  • Make statements about data displays.
  • Answer investigative questions.
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Level Two
Number and Algebra
Units of Work
In this unit students are given the opportunity to explore multiplication concepts using arrays. The use of multiple strategies and the sharing of strategies is encouraged, in group and whole class situations.
  • Solve multiplication problems by using skip counting or additive strategies.
  • Interpret and solve multiplication story problems.
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Level Two
Number and Algebra
Units of Work
In this unit students explore the number patterns created when tins are stacked in different arrangements and keep track of the numbers involved by drawing up a table of values.
  • Identify patterns in number sequences.
  • Systematically “count” to establish rules for sequential patterns.
  • Use rules to make predictions.
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Level Two
Geometry and Measurement
Units of Work
This unit of work explores the measurement of area. Ākonga estimate and measure area using square centimetres.
  • Recognise the need for a standard unit of area
  • Measure objects using square centimetres
  • Estimate the measure of objects using square centimetres.
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Level Two
Integrated
Units of Work
This unit consists of mathematical learning, at Level 2 of the New Zealand Curriculum, focused around celebrations of Matariki, the Māori New Year. The sessions provide meaningful contexts that highlight Māori culture and provide powerful learning opportunities that connect different strands of...

Session One

  • Use place value based strategies to subtract single and two digit numbers.

Session Two

  • Interpret a calendar to make decisions about dates.
  • Add two digit numbers.

Session Three

  • Gather and sort data to make decisions about quantities of food to order.
  • Calculate with measures, including money.

Sess...

Source URL: https://nzmaths.co.nz/user/75803/planning-space/early-level-2-plan-term-2

Parties and favourites

Purpose

In this unit we conduct a number of investigations using a party or favourites as a theme. Ākonga count, compare, organise, analyse, display and interpret data.

Achievement Objectives
S2-1: Conduct investigations using the statistical enquiry cycle: posing and answering questions; gathering, sorting, and displaying category and whole-number data; communicating findings based on the data.
Specific Learning Outcomes
  • Pose investigative questions.
  • Plan for and collect category data.
  • Display data in tally charts, pictographs and bar graphs.
  • Make statements about data displays.
  • Answer investigative questions.
Description of Mathematics

At Level 2 you can expect ākonga to be posing (with teacher support) a greater range of questions, including investigative questions and survey questions. They will also begin to understand some of the issues involved in conducting surveys and learn new methods for collecting data. While at Level 1 ākonga collected data and chose their own ways to display their findings, at Level 2 they will be introduced to pictographs, tally charts and bar graphs. More emphasis here will also be placed on describing the data and the making of sensible statements from both the ākonga own displays and the displays of others.

Investigative questions

At Level 2 ākonga should be generating broad ideas to investigate. The teacher supports ākonga to refine their ideas into an investigative question that can be answered with data. Investigative summary questions are about the class or other whole group. The variables are categorical or whole numbers. Investigative questions are the questions we ask of the data.

The development of investigative questions is led by the teacher. Questioning of ākonga, leads to the identification of the variable of interest, and the group the investigative question pertains to. Ultimately, the teacher forms the investigative question with ākonga input.

Survey questions

Survey questions are the questions we ask to collect the data to answer the investigative question. For example, if our investigative question was “What ice cream flavours do ākonga in our class like?” a corresponding survey question might be “What is your favourite ice cream flavour?”

As with the investigative question, the development of a survey question is led by the teacher. Purposeful questioning of ākonga leads to the collaborative development of suitable survey questions. 

Analysis questions

Analysis questions are questions we ask of displays of data as we start to describe it.  Questions such as: What is the most common? What is the least common? How many of a certain category? What is the highest value (for numerical data)? What is the lowest value (for numerical data)?

Pictograph

In a pictograph, the pictures are drawn on uniform pieces of paper. This means that the number of objects in each category now bears a direct relationship to the size of each category on the display. An example is shown in the diagram below. 

pictograph.

In a further development the pictures can be displayed on a chart with axes and titles. The vertical axis can be numbered to match the pictures.

Bar Graph

In a bar graph equal-width rectangles (bars) represent each category or value for the variable. The height of these bars tells how many of that object there are.  The bars can be vertical, as shown in the example, or horizontal.

  This shows a bar graph.

The example above shows the types of shoes worn in the class on a particular day. There are three types of shoes: jandals, sneakers, and boots. The height of the corresponding bars shows that there are six lots of jandals, 15 lots of sneakers and three lots of boots. It should be noted that the numbers label the points on the vertical axis, not the spaces between them. Notice too, in a convention used for discrete data (category and whole number data), there are gaps between the bars. 

Tally Chart

A tally chart provides a quick method of recording data as events happen. If ākonga are counting different coloured cars as they pass the school, a tally chart would be an appropriate means of recording the data. Note that it is usual to put down vertical strokes until there are four. The fifth stroke is drawn across the previous four. This process is continued until all the required data has been collected. Tallying enables the number of objects to be recorded and counted quickly and efficiently (i.e. by skip counting in fives)

tally chart.

In the example above, in the time that we were recording cars, there were 11 red cars, four yellow cars, 18 white cars and five black ones and 22 cars of other colours. Microsoft Excel and Google sheets can be used to enter data into spreadsheets, analyse data, and create graphs. CODAP – Common Online Data Analysis Platform, is an online statistical tool that is accessible from a young age.

Opportunities for Adaptation and Differentiation

The learning opportunities in this unit can be differentiated by providing or removing support to ākonga and by varying the task requirements. Ways to support ākonga include:

  • directing ākonga to collect category data or whole number data – whole number is harder
  • providing ākonga summarised data to graph rather than them having to collect it and collate it
  • providing ākonga a graph of the data and ask them to “notice” from the graph rather than having them draw the graph
  • writing starter statements that ākonga can fill in the blanks to describe a statistical graph e.g. I notice that the most common ________ is ________, or more ākonga chose _______ than chose _______
  • directing ākonga to present their data using an online tool
  • supporting ākonga to make inferential nad literal statements about their data.

The context for this unit can be adapted to suit the favourites of your ākonga. Other possible contexts for this learning might be:

  • planning a class party
  • planning a special occasion (e.g. Fiefia night, Polyfest night, Matariki, Diwali, Kai festivals such as the Motueka Kai Fest, Hokitika Wildfoods Festival, Kāwhia Kai Festival, Bluff Oyster festival). Data could be gathered around the type of food to share, the activities to run, the venue to host the event at.

Te reo Māori vocabulary terms such as tuhuru (investigate) and pātai (question) could be introduced in this unit and used throughout other mathematical learning.

Required Resource Materials
  • Packet of balloons – different shapes and colours if possible
  • Sheets of A4 cut into eighths (for uniformed squares to be used in pictogrpahs)
  • Prepared bar graph outlines
  • Popcorn and cups or bags
  • Party props: hats, candles, cards, sweets, blind fold
  • Access to online graphing tools
  • Post it notes
Activity

Session 1: Balloons investigation

Today we will make a pictograph of our favourite balloon shapes. We are going to answer the investigative question “What different balloon shapes do the ākonga in our class like?”

  1. Take a bag of balloons and spread out. Discuss shapes. Suggest the investigative question “What shape balloons do the ākonga in our class like?”
  2. Ākonga choose favourite shape (or colour if different shaped balloons are not available) and draw it on a piece of paper (one eighth of an A4).
  3. Ākonga work together to discuss ways to display the data. If matching pictures in 1:1 lines (pictograph) is not suggested, direct them to this.
  4. Ākonga attach their drawing to the class chart.
  5. Ask the ākonga what they notice about the information shown on the pictograph. Use the prompt “I notice…” to start the discussion. These “noticings” could be recorded as "speech" bubbles or on post it notes around the chart.
  6. Talk about the need to label the axes and give the chart a title so that others could make sense of the display. The investigative question could be written as the chart title.
  7. Ask analysis questions to extend the noticing about the results that require ākonga to combine sets:
    How many ākonga liked long wiggly balloons?
    How many ākonga liked long straight balloons?
    How many ākonga liked long balloons altogether?
    How can you add the numbers together?
    How many ākonga liked balloons that were not long?
    How many more ākonga liked long wiggly balloons than long straight balloons? All ākonga counting methods should be valused in this activity. However, it may be appropriate for you to (model and reinforce the use of subtraction or addition, rather than counting on or back.)
    Try to find analysis questions that will allow ākonga to use strategies such as near doubles and adding to make 10s.

Session 2: Birthday Party investigation

This birthday party investigation is described in full as a possible model for teaching and developing ideas for each of the stages of the statistical enquiry cycle at Level 2.  In New Zealand we use the PPDAC cycle (problem, plan, data, analysis, conclusion) for the statistical enquiry cycle.  You can find out more about the PPDAC cycle at Census At School New Zealand.

If the birthday party context is not suitable for your ākonga, choose another context (e.g. Diwali, matariki). The process described here will work for other contexts.

PROBLEM: Generating ideas for statistical investigation and developing investigative questions

  1. Ask ākonga to think about the topic of birthday parties.  Explain that we are collecting some information to answer different investigative questions about birthday parties that we are going to pose.
    Using the starter “I wonder…” Ask the ākonga what they wonder about birthday parties.  Record their ideas. For example:
    I wonder…
    1. What are our favourite types of kai to eat at birthday parties?
    2. What games do we like to play at birthday parties?
    3. How many birthday parties have ākonga gone to? Consider whether this question might be inappropriate or emotionally distressing for your ākonga.
    4. Where do ākonga like to have their birthday parties?
    5. What birthday presents we want?
    6. What types of people go to birthday parties or school events?
    7. Using the “I wonder” prompt helps with generating investigative questions, questions we ask of the data. Record all questions and ideas on a brainstorming document (e.g. large chart, PowerPoint). 
       
  2. The amount of work needed to tidy up the investigative questions will depend on the responses of your ākonga in the brainstorming session. New Zealand based research has identified six criteria to support the development of and/or critiquing of investigative questions. These criteria are used in the example below.  The teacher asks questions of ākonga to identify the information needed e.g. variable, group and with this information develops the investigative question. 

    • The intent of the investigative question is clear – we need to pose summary investigative questions (about category or whole number data)
    • The variable of interest is clear e.g. favourite kai, number of birthday parties/school events ākonga have been to already.
    • The group we are interested in is clear e.g. our class, Room 30, Kauri class
    • We can collect data to answer our investigative question
    • The investigative question considers the whole group e.g. What is Room 30's favourite kai to have at a celebration? – considers the whole group; whereas 'What is the most popular kai that ākonga in Room 30 like to eat at a birthday party – does not and is not an investigative question (it is an example of an analysis question and asks about an individual)
    • The investigative question is interesting and/or purposeful – in this case if the ideas are generated by ākonga then we would expect them to be interesting to ākonga.
       

    For the favourite kai at a birthday party example some possible questions are:

    • What will we want to find out about? (Favourite kai at a birthday party)
    • Who are we going to ask? (Our class)
    • Do you think we could find this out by asking our class? (Yes)
    • Are you interested in knowing about people's favourite kai at a birthday party? (Yes (if no, then change the question).)
       

    For each of the ideas generated in part 1, possible investigative questions are:

    1. What are favourite kai at birthday parties for ākonga in Room 30?
    2. What are Room 30’s favourite birthday games?
    3. How many birthday parties have the children in Room 30 been to before?
    4. Where do Room 30 children want to have their birthday parties?
    5. What presents do Room 30 children want for their birthday?
    6. How many people do Room 30 children want at their birthday parties?
       
  3. Each group selects one of the investigative questions to explore.

     

PLAN: Planning to collect data to answer our investigative questions

  1. Explain to ākonga that they need to think about what question or questions they will ask to collect the information they need to answer their investigative question.
     
  2. Explain that these questions are called survey questions and they are the questions we ask to get the data. Work with groups to generate survey questions. For example: 

    • If the investigative question is: “What are the favourite birthday cakes for children in Room 30?”, ask ākonga how they could collect the data. 
    • A possible response is to ask the other ākonga “What is your favourite birthday cake?”
    • This might lead to a discussion about whether they mean the flavour and/or the style (a possible way to extend this for some ākonga), e.g. I might respond my favourite birthday cake is a dinosaur, when they might have been meaning the flavour e.g. chocolate, banana etc.
    • This might also mean that the investigative question needs adjusting to: What are favourite birthday cake flavours for children in Room 30?
    • Also, the ākonga might want to ask, “What is your favourite birthday cake out of chocolate, banana, vanilla and carrot?” You could challenge them as to if this would really answer the investigative question and suggest that possibly they might change the survey question to allow for other answers.
       

    Possible survey questions are:

    • What is your favourite birthday cake flavour?
    • What is your favourite game to play on your birthday?
    • How many birthday parties have you been to before?
    • Where do you want to have your birthday party?
    • What presents do you want for your birthday? (this could give multiple answers, may want to change to what is the present you most want…)
    • What is your favourite kai at birthday parties?
    • How many people do you want to have at your birthday party?

     

  3. In these examples you can see that the survey question and investigative question are very similar, but there are key differences that make it an investigative question (What are favourite birthday cakes for the ākonga in Room 30? – overall about the class data) rather than a survey question (What is your favourite birthday cake flavour? – asking the individual).
     
  4. Ask ākonga to think about how they will record the information they get. Options may include:
    • Tally chart
    • Writing down names and choices
    • Using predetermined options
    • Using a class list to record responses
       
  5. Let ākonga try any of the options they suggest.  They are likely to encounter problems, but this will provide further learning opportunities as they reflect on the difficulties and how they can improve them.

DATA: Collecting and organising data

  1. Ākonga collect data from the rest of the class using their planned method. You might provide a graphic organiser for your ākonga to use to organise their data. Consider also whether your ākonga need explicit instruction in how to record tally marks. Expect a bit of chaos. Possible issues that lead to useful teaching opportunities include:
  • Predetermined options
  • What happens for ākonga whose choice is not in the predetermined options?
  • What if nobody likes the options given and they end up with a whole lot of people choosing "other"? They only have tally marks so they cannot regroup to new categories.
  • Using tally marks only
    • The discussed issue above about the “other” category
    • Have fewer tally marks than the number of ākonga in the class 
      • and they think they have surveyed everyone
      • or they do not know who they have not surveyed yet
    • Have more tally marks than the number of ākonga in the class
  • Possible solutions to the above issues could be (generated by the ākonga if possible)
    • Recording the name of the ākonga and their response and then tallying from the list
    • Giving everyone a piece of paper to write their response on, then collecting all the papers in and tallying from the papers
  1. Regardless of the process of data collection we are aiming for a collated summary of the results.

A table listing the option (A, B, C, D), tallies, and frequency results.

ANALYSIS: Making and describing displays

  1. Taking their summarised information, ākonga make a pictograph to help to answer their investigative question. As for the balloon activity we want to have uniform pieces. Provide:
    • Squares of paper all of the same size for ākonga to create their own pictures
    • Chart paper
  2. Ākonga give the chart a title – a good option is the investigative question.
  3. Ākonga make the pictograph by glueing enough pictures to represent the data they collected. This could be done by hand, or with an online tool.
  4. Teacher roams, questioning for understanding and ensuring that ākonga can correctly construct a pictograph.
  5. Once ākonga have completed their pictograph they should write or share 2-3 "I notice…” statements about their pictograph. These could be written on post it notes and stuck onto the chart. This could also be filmed and presented as a mini movie or set of slides with voiceover accompaniment.
  6. Teachers can prompt further statements by asking questions such:
    • What do you notice about how many ākonga liked cakes that were not chocolate?
    • What do you notice about the number of birthday parties attended? Did you notice the greatest number of birthday parties? The least number of birthday parties?
    • Emphasise questions that require ākonga to operate with the numbers in their displays.
  7. Check the “I notice…” statements for the variable and reference to the class.  For example: “I notice that the most favourite birthday cake flavour for Room 30 children is chocolate cake.”This statement includes the variable (favourite birthday cake flavour) and the class (Room 30 children). Support ākonga to write statements that include the variable and the group.
     
  8. Ask ākonga to leave their charts on their desks.  Hand out post-it notes to the ākonga and ask them to wander around the class and to look at all the other graphs.  Encourage them to add “I notice…” statements to the graphs of others by using post-it notes.
     

CONCLUSION: Answering the investigative question

At the end of the session get each group to share their chart. They should state their investigative question and then the answer to the investigative question. The answer should draw on the evidence from their graph and their “I notice…” statements.

For example: What are some favourite birthday cake flavours for children in Room 30?

Answer: The most popular birthday cake flavour for Room 30 is chocolate cake. 15 ākonga in our class had chocolate as their choice. The other flavours that were liked included carrot cake, banana cake and ice-cream cake.  Carrot cake was the least popular cake flavour for Room 30.

Extending: If I (the teacher) was to make a cake for the class what flavour should I make?

Session 3: Popcorn

The previous session involved the full PPDAC cycle.  In this session today we are going to look at using tally marks to record the number of pieces of popcorn in a small cup and a bar graph to display the data.  We are focusing on the data collection and analysis phases.

  1. Display a small cup (or bag) of popcorn and ask ākonga to guess how many pieces of popcorn they think are in the cup.
  2. Pose the investigative question: How many pieces of popcorn are in the small cups?
  3. We are going to collect data to answer our investigative question by counting how many pieces of popcorn are in each of the cups I have here (count the number of pieces of popcorn in the small cup).
  4. How should we do that? Elicit ideas including counting them all. Ask how we could count them and keep a track? Accept all ideas including using tally marks to keep a track.
  5. Teacher models using tally marks to track how many pieces of popcorns she/he counts. Ensure hands are washed and tables are clean.
  6. Distribute individual cups of popcorn to small groups. You may wish to provide one cup of popcorn per ākonga, or use the tuakana/teina model and provide one between two.
  7. Ākonga count the pieces of popcorn and use tally marks to record the number of pieces of popcorn in each cup. They should add together the total of the tally marks each ākonga in the group recorded. (Record the number of pieces of popcorn in the cup, but don’t combine, later we will use each ākonga cup count as a data point).
  8. Gather the total tallies on the board or a chart.
  9. Using a prepared bar graph outline, the teacher constructs a bar graph with the information from the individual total tallies.
  10. Discuss features of the graph and summarise the information shown.
    What was the most common number of pieces of popcorn?
    What was the least common number of pieces of popcorn?
    How many more pieces of popcorn were there in the cup with the most, than the one with the least?
  11. As a class challenge, try to work out how many pieces of popcorn the class counted altogether.
    How many pieces of popcorn did each table group count?
    Discuss strategies for adding the numbers together (for example: combine the numbers that add to 'tidy' numbers; use place value; use doubles or near doubles).

Session 4. Favourites

In this session we will undertake a statistical investigation using the idea of favourites as our starting point.  The big ideas for the investigation are detailed in session 2.  Ideas to support the specific context are given here.

PROBLEM

Brainstorm with ākonga different things that they have a favourite of. You might use the starter “I wonder what are favourite _________ for our class?”

Using the ideas developed previously, identify 10-15 favourites to be explored and develop investigative questions for pairs of ākonga to explore. A tuakana/teina model could be used here.

Investigative questions might be:

  • What are favourite sports that the children in our class play?
  • What are our class’s favourite waiata?
  • What are Room 30’s favourite kai?

PLAN

As ākonga have had some practice with planning previously, allow them some freedom, as appropriate, to plan their data collection. Check in on the survey questions they are planning to ask. Encourage ākonga to use the tuakana/teina model to support their learning journey.

DATA

Ākonga collect the data that they need to answer their investigative question. Be prepared for some potentially inefficient methods. Use any resulting errors or problems to improve their data collection methods.

ANALYSIS

Ākonga can display the data to answer their investigative question.  They may use a pictograph or a bar graph.  Remind them to label using the investigative question and to write “I notice…” statements about what the data shows.

CONCLUSION

Allow time for pairs to present their findings by giving their investigative question and then answering it using evidence from their displays and noticings. 

Arrays hooray

Purpose

In this unit students are given the opportunity to explore multiplication concepts using arrays. The use of multiple strategies and the sharing of strategies is encouraged, in group and whole class situations.

Achievement Objectives
NA2-1: Use simple additive strategies with whole numbers and fractions.
NA2-2: Know forward and backward counting sequences with whole numbers to at least 1000.
Specific Learning Outcomes
  • Solve multiplication problems by using skip counting or additive strategies.
  • Interpret and solve multiplication story problems.
Description of Mathematics

In this unit the students use arrays to solve multiplication problems. Arrays are an arrangement of objects in rows and columns. For example, chocolate blocks are made up of an array of smaller pieces. The block below has two rows and five columns.

Two chocolate blocks consisting of two rows of five square pieces.

Orchards’ layouts are also arrays where the fruit trees are grown in rows and columns to make them easier to look after and easier to pick fruit from.

Arrays are strongly advocated by researchers in mathematics education because they model the binary (two factors) nature of multiplication. Therefore, this unit can be used as an introduction to multiplication. The number of rows and columns gives the factors by which the total number can be found, e.g. 2 x 5 or 5 x 2 for the chocolate block above. Arrays are also used extensively in the measurement of area, in finding all outcomes of a probability situation (Cartesian product), in grid systems on maps, and in spreadsheets and other digital tools. Recognising the multiplicative structure of arrays can be challenging for students, especially those who have little experience with equal sets.

Estimation is also an important component of this unit. Students are encouraged to use their number knowledge to anticipate approximate products when given two factors.

Opportunities for Adaptation and Differentiation

This unit can be differentiated by varying the scaffolding provided or altering the difficulty of the tasks to make the learning opportunities accessible to a range of learners. For example:

  • supporting students to solve problems by counting, if that is their most sophisticated strategy. Encourage the use of skip-counting where possible
  • modelling the effective use of the arrays on Copymasters 3 and 4, showing students how to partition the arrays using known number facts
  • allowing students to use counters or other materials to create arrays
  • reducing the numbers in the problems so that students are working with smaller arrays.

The contexts in this unit can be adapted to recognise diversity and student interests to encourage engagement. For example:

  • lines of students in kapa haka groups, groups of people travelling in a bus or van, or planting seedlings in rows can be used as alternative contexts for arrays.
  • te reo Māori kupu that could be introduced within these sessions include row (kapa) and column (tīwai), as well as words related to the fruits grown in the orchard problems and the numbers tahi (1) to rua tekau (20).

Consider how these contexts could provide links to other areas of current learning (e.g. about community gardens, school trips, planting out the school garden).

Required Resource Materials
Activity

This series of lessons provides different contexts to explore multiplication concepts using arrays such as the one below. This array has 5 rows and 10 columns.

 An array of dots arranged in 5 rows and 5 columns.An array of dots arranged in 5 rows and 5 columns.

Session One: Getting started

  1. We begin the week with the ‘Orchard Problem’. A picture book about gardens, such as Nana's Veggie Garden - Te Māra Kai a Kui by Marie Munro, could be used to ignite interest in this context.
    Jack the apple tree grower has to prune his apple trees in the Autumn. He has 6 rows of apple trees and in every row there are 6 trees. How many apple trees does Jack have to prune altogether?
    An array of apple trees arranged in 6 rows and 6 columns.

The start of PowerPoint 1 shows the whole array. Show the complete array. Ask your students to open their eyes and take a mind picture of what they see. Click once to remove all the trees and ask your students to draw what their mind picture looks like. One child could draw their picture on the whiteboard. This could then be referred back to throughout the rest of the lesson.

Look to see if they attend to the rows and columns layout even if the numbers of trees have errors. Discuss the layout.

  1. Have a pile of counters in the middle of the mat. Ask a volunteer to come and show what the first row of trees might look like. Or get 6 individuals to come forward and act like trees and organise themselves into what they think a row is.
    Alternatively click again in the PowerPoint so it’s easy for all to see what the first row of apple trees will look like. Ask your students to improve their picture if they can.
    What will the second row look like? 
    It’s important for students to understand what a row is so they can make sense of the problem. It is also important for them to notice that all rows have the same number of trees.
  2. Arrange the class into small mixed ability groups with 3 or 4 students in each. Give each group a large sheet of paper. Ask them to fold their piece of paper so it makes 4 boxes (fold in half one way and then in half the other way).
  3. Allow some time for each group to see if they can come up with different ways to solve the Orchard Problem and record their methods in the four boxes. Tell them that you are looking for efficient strategies, those that take the least work.
    Allow students to use equipment if they think it will help them solve the problem.
    Rove around the class and challenge their thinking with questions like:
    • How could you count the trees in groups rather than one at a time?
    • What facts do you know that might help you?
    • What sets of numbers do you know that might help you?
    • What is the most efficient way of working out the total number of trees?
  4.  Ask the groups to cut up the 4 boxes on their large sheet of paper and then come to the mat. Gather the class in a circle and ask the groups to share what they think is their most interesting strategy. Place each group’s strategy in the middle of the circle as they are being shared. Once each group has contributed, ask the students to offer strategies that no one has shared yet. 
  5. Likely strategiesPossible teacher responses
    1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 …. Tahi, rua, toru, whā, rima, ono, whitu, waru, iwa, tekau, tekau mā tahi…

    Can you think of a more efficient way to work out how many trees there are?

    How many trees are there in one row?

    6, 12, 18, 24, 30, 36

    Do you know what 6 + 6 =? Or 3 + 3 = ? 

    Can that knowledge help you solve this problem more efficiently?

    6 x 6 = 36What if Jake had 6 rows of trees and there were 7 trees in each row?
    6 + 6 = 12; 12 + 12 = 24; 24 + 12 = 36

    You used addition to work that out. 

    Do you know any multiplication facts that could help?

    2 x 6 = 12;

    12 + 12 + 12 = 36

    If 2 x 6 = 12, what does 4 x 6 =? How could you work out 6 x 6 from this?
    3 x 6 = 18 and then doubled itThat is very efficient. Could you work out 9 rows of 6 for me using 6 x 6 = 36?
    5 x 6 = 30; and 6 more = 36

    The shared strategies can be put into similar groups.
    Who used a strategy like this one?

  6. Show students PowerPoint 2. The PowerPoint encourages students to disembed a given smaller array of trees from within a larger array. They are also asked to use their knowledge of the smaller array to work out the total number of trees in the larger array. This is a significant ability for finding the totals of arrays using the distributive property of multiplication.
  7. Provide your students with Copymaster 1. The challenge is to find the total number of trees in each orchard. Challenge your students to find efficient strategies that do not involve counting by ones.
  8. As a class, share the different ways that students used to solve the Orchard Problems. You might model on the Copymaster to show how various students partitioned the arrays.

Sessions Two and Three: Exploring through work stations

The picture book Hooray! Arrays! by Jason Powe could be used to ignite interest in this learning. In the next two sessions students work in pairs or threes to solve the problems on Copymaster 2. Consider choosing these pairs to encourage tuakana teina through the pairing of more knowledgeable and less knowledgeable students. Enlarge the problem cards and place them at each station. Provide students with access to copies of Copymaster 3 and Copymaster 4 (arrays students can draw on), and physical equipment such as counters, cubes, and the Slavonic Abacus.

Read the problems from Copymaster 2 to the class one at a time to clarify the wording. You may need to revisit the meaning of rows and columns by creating simple examples.
As students work on a station activity, ask them to create a record of their thinking and solutions. The record might be a recording sheet or in their workbook. Note that Part 2 of each problem is open and requires a longer period of investigation.

As the students work watch for the following:

  • Can they interpret the problem wording either as a physical representation or as symbolic equations?
  • Do they create arrays of equal rows and columns?
  • Are they able to use skip counting, additive or multiplicative strategies to find the total number of trees?
  • Do they begin to see properties of whole numbers under multiplication? (for example, Apple Orchard Part 2 deals with the commutative property)

At times during both sessions you might bring the class together to discuss confusions or misconceptions, clarify language and share efficient strategies and ways of representing the problems.

Below are specific details related to each problem set.

Orange Orchard

Orange Orchard (Part 1) involves 6 x 8 (or 8 x 6). Students might use their knowledge of 6 x 6 = 36 and add on 12 more (two columns of six). That would indicate a strong understanding of the multiplicative structure of arrays.

Most students will use strategies that involve visualising the array and partitioning the array into manageable chunks (dis-embedding). For example, they might split rows of eight into two fours (6 x 8 = 6 x 4 + 6 x 4), or into fives and threes (6 x 8 = 6 x 5 + 6 x 3). Other students will use less sophisticated strategies such as counting in twos and fives, or a combination of skip counting and counting by ones.

Part 2 is an open task which requires students to identify the factor pairs of 24.

Encourage capable students to be systematic in finding all the possibilities (1 x 24, 2 x 12, 3 x 8, 4 x 6).

Orange Orchard (Part 1)

Tame has an orange orchard with 6 rows of trees.

In each row there are 8 trees. 

How many trees does Tame have altogether?

Your prediction:

Your answer:

Orange Orchard (Part 2)

Tame wants to plant another orchard with oranges. 

He gets 24 trees. 

Find different ways Tame can plant 24 trees in rows and columns. 

Show all the different ways.

Kiwifruit Orchard

Part 1 requires students to coordinate three factors as the problem can be written as 3 x (4 x 5). Multiplication is a binary operation so only two factors can be multiplied at once. Do your student recognise the structure of a single orchard (4 x 5) and realise that the total is consists of three arrays of that size?

Similarly, in Part 2 students must restructure 36 plants into two sets. Do they partition 36 into two numbers, preferably that have many factors? The problem does not say that the two orchards must contain the same number of plants though 18 and 18 is a nice first solution. Once the two sets of plants are formed can your students find appropriate numbers of rows and columns that equal the parts of 36?

Kiwifruit Orchard (Part 1)

Lana has three kiwifruit orchards that are the same. 

In each orchard she has 5 kiwi fruit plants in every row.

There are 4 rows.

How many kiwi fruit plants does Lana have altogether?

Your prediction:

Your answer:

Kiwifruit Orchard (Part 2)

Lana’s son, Bruce, buys 36 plants to start two Kiwi fruit orchards. 

How can Bruce arrange the plants into rows and columns?

Show different ways.

Remember that he must share the 36 plants between two orchards.

 

Strawberry Patch

Part 1 is a single array (5 x 12). Students might use the distributive property and solve the problem or 5 x 10 + 5 x 2 (partitioning 12) or 5 x 6 + 5 x 6. Some may re-unitise two fives as ten to create 6 x 10. These strategies are strongly multiplicative. Most students will use smaller units such as fives or two and apply a combination of repeated addition (5 + 5 = 10, 10 + 10 = 20, etc.) or skip counting (2, 4, 6, 8, …).

Part 2 is about factors that have the same product (24). This gives students a chance to recognise that some numbers have many factors and the expressions of those factors have patterns. For example, 6 x 4 and 3 x 8 are related by doubling and halving. The logic behind the relationship may be accessible for some students. If the rows are halved in length, then twice as many rows can be made with the same number of plants.

Strawberry Patch (Part 1)

Hera has a strawberry patch. 

There are 5 rows with 12 strawberry plants in each row. 

How many strawberry plants does Hera have altogether?

Your prediction:

Your answer:

Strawberry Patch (Part 2)

Sam, Kim and Toni also have strawberry patches.

Sam has 6 rows with 4 plants in each row.

Kim has 3 rows with 8 plants in each row.

Toni has 2 rows with 12 plants in each row.

Who has the most strawberry plants, Sam, Kim or Toni?

Apple Orchard

Part 1 gives students a chance to ‘discover’ the commutative property, the order of factors does not affect the product. In this case 5 x 10 = 10 x 5.

Part 2 applies the distributive property of multiplication though many students will physically solve the problem with objects. Look for students to notice that 12 extra trees shared among six rows results in two extra per row. So, the number of rows stays the same, but the rows increase in length to six trees. Similarly, if more rows are made the 12 trees are formed into three rows of four. The number of rows would then be 9. 6 x 6 and 9 x 4 are the possible options.

Apple Orchard (Part 1)

Fatu’s apple orchard has ten trees in each row. There are five rows.

Min’s apple orchard has 5 trees in each row. There are ten rows.

Who has more apple trees, Fatu or Min?

Your prediction:

Your answer:

Apple Orchard (Part 2)

Besma has six rows of apple trees.

Each row has four trees.

If she plants 12 more trees, how many rows might she have then.

How many trees will Besma have in each row?

There are two answers.

Show both answers.

Sessions Four and Five

Sessions Four and Five give students an opportunity to recognise the application of arrays in other contexts.

The chocolate block problem involves visualising the total number of pieces in a block even though the wrapping is only partially removed. PowerPoint 3 provides some examples of partially revealed chocolate blocks. For each block ask:

  • How many pieces are in this block?
  • How do you know?

Look for students to apply two types of strategies, both of which are important in measurement:

Iteration: That is when they take one column or row and see how many times it maps into the whole block.

Partitioning: That is when they imagine the lines that cut up the block, particularly halving lines. They look to find a partitioning that fits the row or column that is given.

Copymaster 5 provides students with further examples of visualising the masked array.

The Kapa Haka problem is designed around the array structure of seating arrangements for Kapa Haka performances at school.

Begin by role playing the Kapa Haka problem. Use chairs to make a simulated arrangement of seats. You might like to include grid references used to locate specific seats.

16 chairs arranged in two rows of 8.

Try questions like:

  • How many rows are there? How many columns are there?
  • How many audience members could be seated altogether?
  • If the performance needed 24 seats what could they do?

Use different arrangements of columns and rows.

Give the students counters, cubes or square grid paper to design possible seat layouts with 40 seats. Encourage them to be systematic and to look for patterns in the arrangements. Some students will find efficient ways to record the arrangements such as:

2 rows of 20 seats                4 rows of 10 seats                5 rows of 8 seats

Record these possibilities as multiplication expressions on rectangles of card. Put pairs of cards together to see if students notice patterns, like doubling and halving.

Rectangular cards used to record multiplication expressions (2 x 20, 4 x 10, 5 x 8, 4 x 10).

It is important to also note what length rows do not work.

  • Could we make rows of 11 sets? 9 seats? Why not? (40 is not divisible by 11 or 9 as there would be remaining seats left over)

If students show competence with finding factors, you could challenge them to find seating arrangements with a prime number of seats such as 17 or 23. They should find that only one arrangement works; 1 x 17 and 1 x 23 respectively.

Reflecting

As a final task for the unit, ask the students to make up their own array-based multiplication problems for their partner to solve.

  1. Tell the students that they are to pretend to be kūmara growers. They decide how many rows of kūmara plants they want in each row and how many rows they will have altogether. As part of this learning, you could look into how early Maori people grew kūmara. This plant arrived in New Zealand with Polynesian settlers in the 13th Century. However, the climate here was much colder than the Polynesian islands. As a result, the kūmara had to be stored until the weather was warm enough for it to grow. The kūmara plant became even more important once settlers discovered that some of their other food plants would not grow at all in New Zealand’s climate. These kūmara were different to the ones we eat today - which came to us from North America. The books Haumia and his Kumara: A Story of Manukau by Ron Bacon, and Kumara Mash Forever by Calico McClintock could be used to engage students in this context.
  2. Then they challenge their partner to see if the partner can work out how many kūmara plants they will have altogether.
  3. Tell the students to create a record of their problem with the solution on the back. The problems could be made into a book and other students could write other solution strategies on the back of each problem page.
  4. Conclude the session by talking about the types of problems we have explored and solved over the week. Tell them that the problems were based on arrays. Let them know that there are many ways of solving these problems, tough multiplication is the most efficient method. Ask students where else in daily life they might find arrays.

Supermarket displays

Purpose

In this unit students explore the number patterns created when tins are stacked in different arrangements and keep track of the numbers involved by drawing up a table of values. 

Achievement Objectives
NA2-8: Find rules for the next member in a sequential pattern.
Specific Learning Outcomes
  • Identify patterns in number sequences.
  • Systematically “count” to establish rules for sequential patterns.
  • Use rules to make predictions.
Description of Mathematics

Patterns are an important part of mathematics. It is valuable to be able to recognise the relationships between things. This enhances understanding of how things are interrelated and allows us to make predictions.

Patterns also provide an introduction to algebra. The rules for simple patterns can be discovered in words and then written using more concise algebraic notation. There are two useful rules that we concentrate on here.

  • The recurrence rule explains how a pattern increased. It tells us the difference between two successive terms. A pattern 5, 8, 11, 14, 17, … increases by 3 each time. Therefore, the recurrence rule says that the number at any stage in the pattern is 3 more than the previous number.
  • The general rule tells us about the value of any number in the pattern. For the pattern above, the general rule is that the number connected to any term of the sequence is 2 plus 3 times the number of the term. For instance, the third number in the sequence above is 2 plus 3 x 3, which equals 11. The sixth number is 2 plus 3 x 6 = 20. To see why this general rule works it is useful to write the initial term (5) in terms of the increase (3). So 5 = 2 + 3.

It should be noted that there are many rules operating in these more complicated patterns. Encourage students to look for any relation between the numbers involved.

In this unit we ask students to construct tables so that they can keep track of the numbers in the patterns. The tables will also make it easier for the students to look for patterns.

In addition to the algebraic focus of the unit there are many opportunities to extend the students computational strategies. By encouraging the students to explain their calculating strategies we can see where the students are in terms of the Number Framework. As the numbers become larger expect the students to use a range of part-whole strategies in combination with their knowledge of the basic number facts.

Opportunities for Adaptation and Differentiation

This unit can be differentiated by varying the scaffolding provided or altering the difficulty of the tasks to make the learning opportunities accessible to a range of learners. For example:

  • providing students with additional time to explore the patterns by drawing and counting tins, before expecting them to continue the patterns using only numbers
  • working in small groups with students who need additional support, solving problems together.

The context in this unit can be adapted to recognise diversity and student interests to encourage engagement. For example:

  • growing number patterns could be explored using the context of tukutuku panels in the wharenui, or the layout of seedlings for a community garden
  • te reo Māori vocabulary terms such as tauira tau (number patterns), raupapa tau (number sequence), tini (tin), hokomaha (supermarket) and kapa (row) as well as numbers in te reo Māori could be introduced in this unit and used throughout other mathematical learning.
Required Resource Materials
Activity

Getting Started

Today we look at the number patterns in a tower of tins (tini).

  1. Tell the students that today we will stack tins for a supermarket (hokomaha) display.
  2. Show the students the arrangement:

    A triangular arrangement of tins with 3 on the bottom row and 1 on the top row.

    How many tins are in this arrangement?
    How many tins will be in the next row (kapa)?
    Then how many tins will there be altogether?
    How did you work that out?

  3. Encourage the students to share the strategy they used to work out the number of tins. “I can see 4 tins and know that you need 5 more on the bottom. 4 + 5 = 9”

    “I know that 1 + 3 + 5 = 9 because 5+3= 8 and 1 more is 9.”
    [These strategies illustrate the student’s knowledge of basic addition facts.]

  4. Show the students the next arrangement of tins. They can check that their predictions were correct.

    A triangular arrangement of tins with 5 on the bottom row, 3 on the middle row, and 1 on the top row.

    How many tins will be in the next row? 
    Then how many tins will there be altogether?
    How did you work that out?

  5. Encourage the students to share the strategies they used to work out the number of tins.
    “I know that we need to add 7 to 9 which is 16.” [knowledge of basic facts]
    “I know that 7+ 9 = 16 because 7 + 10 = 17 and this is one less." [early part-whole reasoning]
    “I know that we are adding on odd numbers each time. 1+3+5+7 = 16 because 7+3 is 10 + 5 + 1 = 16."
  6. Add seven tins to the arrangement and ask the same questions. As the numbers are becoming larger expect the range of strategies used to be more varied.

    Picture of an arrangement of tins, with a row of seven tins added to the bottom of the arrangement.

    “16 + 9 = 25. I counted on from 16.” [advanced counting strategy]
    “16 + 10 = 26 so it is one less which is 25.” [part-whole strategy]

  7. Tell the students that the supermarket has asked for the display to be 10 rows high.
    How many tins will you need altogether?
  8. Ask the students to work in small groups to find out how many tins are needed. As the students work circulate asking:
    How are you keeping track of the numbers?
    Do you know how many tins will be on the bottom row? How do you know?
  9. Gather the students back together as a class to share solutions.
  10. Discuss the methods that the groups have used to keep track of the number of tins.
  11. Work with students to make a table showing the number of rows and total number of tins. Complete the first couple of rows together.
  12. Ask the small groups to complete their own copy of the table on Copymaster 1. As they complete the chart ask:
    Can you spot any patterns?
    Write down what you notice?
    Can you predict how many tins would be needed when there are 15 in the bottom row?
  13. Encourage the students to explain their strategies for “counting” the numbers of tins.
  14. As a class, share the patterns noted.

Exploring

Over the next 2-3 sessions the students work with a partner to investigate the patterns in other stacking problems. Consider pairing together students with mixed mathematical abilities (tuakana/teina). We suggest the following introduction to each problem.

  1. Pose the problem to the class and ask the students to think about how they might solve it. In particular encourage them to think about the table of values that they would construct to keep track of the numbers.
  2. Share tables.
  3. Ask the students to work with their partner to construct and complete their own table.
  4. Write the following questions on the board for the students to consider as they solve the problem.

    How many tins are in the first row? 
    How many are in the second row?
    By how much is the number of tins changing as the rows increase?
    What patterns do you notice?
    Can you predict how many tins would be needed for the bottom row if the stack was 15 rows high?
    Explain the strategy you are using to count the tins to your partner?
    Did you use the same strategy?
    Which strategy do you find the easiest?

  5. As the students complete the tables and solve the problem, circulate and ask them to explain the strategies that they are using to “count” the numbers of tins in the design.
  6. Share solutions as a class.

Problem 1:

Copymaster 1

A supermarket assistant was asked to make a display of sauce tins. The display has to be 10 rows high.
How many tins are needed altogether?
What patterns do you notice?

The first 3 terms in the triangular tin display pattern.

Problem 2:

Copymaster 2

A supermarket assistant was asked to make a display of sauce tins. The display has to be 10 rows high.
How many tins are needed altogether?
What patterns do you notice?

The first 2 terms in a tin display pattern in the shape of a triangle-based pyramid.

Problem 3:

Copymaster 3

A food demonstrator likes her products displayed using a cross pattern. The display has to be 10 products wide.
How many products are needed altogether?
What patterns do you notice?

The first 3 terms in a tin display pattern in the shape of a cross.

Reflecting

In this session the students create their own “growth” pattern for others to solve.

  1. Display the growth patterns investigated over the previous sessions.
  2. Gather the students as a class and tell them that their task for the day is to invent a pattern for the supermarket to use to display objects.
  3. Ask the students in small groups to decide on a pattern and the way that it will grow. (A supply of counters may be helpful for some students.)
  4. Direct students to construct a table to keep track of their pattern (up to the 10th model). Model how to construct and use this. Alternatively, you could provide a graphic organiser for students to use.
  5. Once they have constructed the table ask them to record the any patterns that they spot in the numbers. Ask them also to make predictions about the 15th and 20th model. 
  6. Direct students to swap problems with another group. When the problem has been solved, they should compare solutions with each other.

Outlining area

Purpose

This unit of work explores the measurement of area. Ākonga estimate and measure area using square centimetres. 

Achievement Objectives
GM2-1: Create and use appropriate units and devices to measure length, area, volume and capacity, weight (mass), turn (angle), temperature, and time.
Specific Learning Outcomes
  • Recognise the need for a standard unit of area
  • Measure objects using square centimetres
  • Estimate the measure of objects using square centimetres.
Description of Mathematics

When ākonga can measure areas effectively using non-standard units, they are ready to move to the use of standard units. The motivation for moving to this stage often follows from experiences where the ākonga have used different non-standard units for the same area and have realised that consistency in the units used would allow for the easier and more accurate communication of area measures.

The measurement experiences of ākonga must enable them to:

  1. Develop an understanding of the size of a square centimetre
  2. Estimate and measure using square centimetres.

The usual sequence used in primary school is to introduce the square centimetre and then the square metre.

The square centimetre is introduced first, because it is small enough to measure common objects. The size of the square centimetre can be established by constructing it, for example by cutting 1-centimetre pieces of paper. centimetre cubes can be used to measure the area of objects. An appreciation of the size of the unit can be built up through lots of experience in measuring everyday objects. Ākonga should be encouraged to develop their own reference for a centimetre, for example, a fingernail or a pebble.

As ākonga become familiar with the size of the square centimetre they should be given many opportunities to estimate before using precise measurement. This could include using centimetre-squared paper to create different shapes of the same area. 

Consider integrating real-world and cross-curricular examples, such as the area of grass seed or bark needed for a school garden, or the area of space available on a tapa cloth, or the area of new rakau sticks. You might also draw on the books you have been reading as a class to frame the learning in a new context (e.g. estimating and measuring the height of different characters or items from the story).

Te reo Māori vocabulary terms such as mehua (measure), horahunga (area) and mitarau pūrua (square centimetre) could be introduced in this unit and used throughout other mathematical learning.

Opportunities for Adaptation and Differentiation

This unit can be differentiated by varying the scaffolding provided or altering the difficulty of the tasks to make the learning opportunities accessible to a range of learners. For example:

  • providing smaller shapes for ākonga to work with that have an area of a whole number of square centimetres
  • modeling how to estimate the area of a shape by visualising the first row and column of a grid
  • introducing the use of the recording symbol cm2

The context in this unit can be adapted to recognise diversity and student interests to encourage engagement. For example, the activities could focus on measuring familiar objects such as leaves in autumn, shells following a trip to the beach, or pebbles found at your local awa. For the activities to work there needs to be a collection of objects, all with a range of areas around 120cm.

Required Resource Materials
Activity

Session 1

We start this unit with a guessing game which introduces the idea of estimation. Consider how the mystery object you choose might reflect the learning interests and cultural make-up of your class. 

  1. Show ākonga the outline of an object, for example; a small book, a shell or a rākau stick.
    What do you think that this could be the outline of?
    How many cubes do you think I would need to cover this shape?
  2. Give each student a 1cm cube and ask them to write their guess on a piece of paper. Introduce the idea that an estimate is a thoughtful guess. 
     

    I think the area of the mystery object is ........... cubes

    Lillie-Moana

  3. Show the class a shape made with 5cm cubes, for example a rākau stick

         

    Ask ākonga to record the shape on cm squared paper.
    What is the area of this shape?

  4. If ākonga say 5 squares tell them that the unit square is called a square centimetre.
    Why do you think it is called a square centimetre?
  5. Ask a volunteer to make a different shape with the 5 cubes. Tell them that the shape must be flat and the whole sides of the squares must touch.
    What is the area of this shape? (5 square centimetres or 5 square cm)
  6. Give each student 5 cm cubes and challenge them to find other shapes that can be made with the cubes. Ask them to record the shapes on the cm grid paper.
    This shows the 12 distinct shapes (pentominoes).
    (These shapes are called pentominoes and there are 12 distinct shapes that can be made. Some ākonga may wish to explore this concept further).
  7. Share shapes. Check again that the ākonga understand that each has an area of 5 square cm. You may wish to introduce the recording device of 5cm2, although this is not the purpose of this unit. 
  8. As an extension, ākonga could make larger shapes in response to a prompt (e.g. remember when we looked at tukutuku panels yesterday, can you make a new pattern that would fit on a tukutuku panel?) and could estimate and measure the area of these larger shapes. Encourage ākonga to use effective counting methods (e.g. skip counting in fives, repeated adding). This could be further adapted by changing the size of the shapes ākonga make (e.g. 2cm2, 3cm2.)

Session 2

  1. Look at the outline of the mystery object from yesterday.
 How can we work out whose guess was closest to the area of the object? 
  2. Give each pair of ākonga an outline of the mystery object and ask them to work out its area in square centimetres. These pairs could be based on the tuakana/teina model to encourage shared learning. Have centimetre cubes and squared paper available and support ākonga to make decisions about how they will measure the area. Share areas and approaches used.
  3. Talk about how to handle part squares. Within this, draw on the understandings of halves and quarters that is demonstrated by your ākonga.
  4. Ask ākonga to write what they think the object is, and their measurement for its area, on the object’s outline. Display the outlines on a Mystery Object chart.

Session 3

  1. Pose the question: What objects do you think have about the same area as our Mystery Object? Note that ākonga will need to use their estimation skills to accurately identify objects of a similar area and discuss possible estimation strategies. 
  2. Brainstorm ideas for objects that have about the same area as the Mystery Object. Write the names of these objects on strips of paper and put them into a hat.
  3. Working with a partner, ākonga take a strip, and find the object it names. They then make an outline of the object, calculate its area, and write the name of the object and its area on the outline. Ākonga could use cm2 to record their area.
  4. At the end of the session work together (mahi tahi) to order the objects measured from smallest area to largest area, and identify objects with a similar area to the Mystery Object.

Session 4

  1. Establish a challenge: Today we’re going to challenge ourselves to identify objects with a specific area. We’ll need to use our estimation skills.  
  2. Before the session, fill the hat with strips of paper. Each strip needs to have the measurement of an area written on it. Include several strips of the same measurement.
  3. Ākonga work in pairs to take a strip with the measurement of an area, and draw or find five objects with that area. Encourage tuakana/teina by pairing more knowledgeable and less knowledgeable ākonga together. You might provide a poster or digital presentation of objects that match the given measurements, to prompt ākonga in their thinking. Consider how these objects could support links to the cultural make-up and learning interests of your class (e.g. if learning about traditional Māori games and activities, objects could include poi, manu tukutuku (kites), and ruru (knucklebones).
  4. As a class, review the task together (mahi tahi) and find out how successful ākonga were at estimating the area. Discuss useful estimation strategies.
  5. Ākonga who have been working with the same measurement compare results and discuss any differences, checking each other’s measurements.

Session 5

Today we use the measurement skills we've been working on to find out who has the smallest and largest footprint in our class.

How could we find out?
About how many square centimetres do you think it would be? Why do you think that?

  1. Ask small groups of ākonga to think about a way of measuring footprints to find out who has the smallest and who has the largest.
  2. Support ākonga to draw outlines of their feet. If a variety of measuring ideas have emerged, you could model a few (or all) of the ideas and choose one idea to follow as a class.
  3. When the outline is made the ākonga need to work out the area of their footprint.
  4. Share outlines and measurements. Display from smallest to largest.

 

 

 

Attachments

Matariki - Level 2

Purpose

This unit consists of mathematical learning, at Level 2 of the New Zealand Curriculum, focused around celebrations of Matariki, the Māori New Year. The sessions provide meaningful contexts that highlight Māori culture and provide powerful learning opportunities that connect different strands of mathematics.

Specific Learning Outcomes

Session One

  • Use place value based strategies to subtract single and two digit numbers.

Session Two

  • Interpret a calendar to make decisions about dates.
  • Add two digit numbers.

Session Three

  • Gather and sort data to make decisions about quantities of food to order.
  • Calculate with measures, including money.

Session Four

  • Recognise shapes in a figure.
  • Follow a set of instructions for movement.

Session Five

  • Use symmetry to recognise when winning positions are the same.
Description of Mathematics

Specific Teaching Points

Session one involves subtracting single digit and two digit numbers starting at 200. As students take handfuls or counters from their "waka" they should anticipate how many counters remain. Students should use place value to calculate, as opposed to counting back. The use of a linear model for representing the calculations is recommended. A bead string is ideal and can be mounted along the edge of a whiteboard. Jumps can then be recorded on the whiteboard.

Diagram of a bead string with 100 beads alternating colours in groups of five.

The session notes recommend linking two strings end on end to form a line of 200 beads. An important strategy in this activity is ‘back through ten’. For example, a student has 93 counters left and removes a handful of 17 counters. How many do they have left? 

On the bead string, this calculation can be modelled like this: 

Diagram modelling the 'back through ten' subtraction strategy with 93 minus 17 on a bead string.

In this diagram, 93 – 7  is calculated in two steps. First, the seven in 17 is imaged as 10 and 7. Three is subtracted from 93 to get to 90 and then four is taken away to get 86. Thus, the seven from 17 has been subtracted, leaving only the 10 to be taken away next. This is a ‘back through ten’ strategy, meaning it uses a decade number (i.e. 90) as a benchmark. Alternatively, a student might take away the ten in 17 first, and then the 7.

Session three involves dealing with "like" measures, e.g. dividing or multiplying weights. Measuring objects with devices like kitchen scales is important to the development of students’ understanding of the measurement system. For example, students will need to find out how many kilograms of kūmara need to be ordered for the hāngī. If possible, bring a few kūmara along so students can experiment and find out how many kūmara make up one kilogram in weight. They will then need to use division or multiplication to calculate how many kūmara they need in total for the hāngi. If 24 kūmara are needed and four kūmara weigh one kilogram then 26 (24 ÷ 4) kilograms of kūmara will need to be purchased.

Session four develops important geometry ideas out of whai (string figures). A common issue with the learning of geometry is that students form prototypical views of shapes. For example, they might consider an equilateral triangle to be the only shape that is a triangle. All of the shapes below are triangles:

Diagram of a range of different triangles.
 
The issue of prototypical ideas will also apply to other polygons such as hexagons and octagons.

These three shapes are all hexagons. Note that the bottom hexagon is concave as it has two internal angles greater than 180°. It is important to discuss the defining characteristics of a class of shapes like hexagons. The only required property is that the shape is closed by six sides.

Diagram of a range of different hexagons, including regular and irregular ones.
 
Session five also involves an important mathematical idea, distinctness. Rotating or reflecting a shape does not change its properties, except orientation (direction it is facing). The idea is fundamental to determining if given shapes are similar or different. For example, all of the shapes below are similar even though they look different. They can all be mapped onto each other using translation (shifting), reflection (flipping), and rotation (turning).

Diagram of a triangle being rotated, translated, and reflected.

Similarity is applied in Session Five by looking for different winning positions. If the positions are reflections or rotations of one another then they are not considered to be distinct.

Opportunities for Adaptation and Differentiation

The learning opportunities in this unit can be differentiated by providing or removing support to students, or by varying the task requirements. Ways to support students include:

Tasks can be varied in many ways including:

  • explicitly modelling the key mathematical processes that students are required to apply in each session (e.g. measuring, subtracting, dividing)
  • supporting the use of specific counting and addition and subtraction strategies in reflection of your students’ strengths and strategy knowledge
  • modifying the numbers utilised in each session to suit the needs of your students
  • grouping students to encourage tuakana-teina (peer learning) and mahi-tahi (collaboration).

Although the context of Matariki should be engaging, and relevant, for the majority of your learners, it may be appropriate to frame the learning in these sessions around another significant time of year (e.g. Chinese New Year, Samoan language week). This context offers opportunities to make links between home and school. Consider asking family and community members to help with the different lessons. For example, members of your local marae may be able to share local stories and traditions of matariki with your class.

Te reo Māori language is embedded throughout this unit. Relevant mathematical vocabulary that could be introduced in this unit and used throughout other learning include āhua (shape), shape names (e.g. whetū - star), tātai (calculate, calculation), tāpiri (add, addition), ine (measure), taumaha (weight), huri (rotate, rotation), whakaata (reflect, reflection), and neke (translate, translation, move)

Required Resource Materials
Activity

Prior Experience

The activities are mostly open ended so they cater for a range of achievement levels. It is expected that students have some experience with naming and classifying basic geometric shapes, with measuring weight in kilograms, and with translating, reflecting and rotating shapes. They should also have place value knowledge to at least 200.

Session One

  1. The Māori New Year is celebrated at a different time each year. That is because the date depends on two events, the rising of the star cluster Matariki and the arrival of a new moon. In June, Matariki and the other six or eight stars of the cluster become visible in the Eastern Sky about 30 minutes before dawn. This is known as the rising of Matariki as, for the month prior to Matariki, it is below the horizon. After the rising of Matariki, Māori look for the next new moon to signal the New Year. The week prior to the new moon, excluding the night of no moon, is when Matariki is celebrated. Slide 1 of the PowerPoint shows the best known seven stars of Matariki. Slide 2 shows how to find Matariki should you want to organise a pre-dawn star spotting expedition. 
  2. The Tūwharetoa legend of Tamarereti has connections to Matariki. Versions of the story vary but all name him as responsible for creating the stars in the night sky. Slides 3-8 tell the legend in abbreviated form. You may like to show an animated version of the story.
  3. Tamarereti cast the shining stones into the heavens on his journey across Lake Taupō. The stones stuck in the dark night sky to become the stars. Ranganui, the sky father, put Tamarereti’s waka into the sky in honour of his deeds, and the waka appears today as the Milky Way. The Southern Cross and Pointers make up the anchor and rope of this great canoe (see slide eight).
  4. Show the students slide 9 which shows a satellite picture of Lake Taupō. Click to discuss where Tamarereti drifted to while asleep, cooked his fish, then set off from to return to his village.
  5. Select a student to act out the next part of the lesson. 
    What the legend does not tell you is that Tamarereti collected 200 bright shiny stones and put them at the bottom of the waka.
    Have a ‘waka’ with 200 counters ready for the student to act out the story. Any narrow container will make a good waka.
  6. Tell the student to start rowing, then grab a small handful of stones to throw into the sky. Remember that the stones have to last the whole journey so Tamarereti cannot use them up all at once. Ask the student to cast the counters onto a sheet of art paper so the whole class can see.
  7. Ask: Is there a way to group these stones to count them easily?
    Look for students to suggest ways to group the counters. Combinations that add to ten are especially useful. 
  8. Tell students: Tamarereti is being careful not to use all of his stones up because the Taniwha will eat him if he is unable to see. He wants to know how many stones he has left. How could he work that out?
  9. Let the students work out the remaining number in pairs. Then share the different ways the answer could be achieved. Look for part-whole strategies rather than counting back. For example if 15 stones are thrown into the sky subtracting ten then five is a good strategy. If 19 stones are thrown then subtracting 20 and adding one is effective. 
  10. Ask: What might Tamarereti scratch into the side of his waka to keep track of his number of stones?
  11. Invite suggestions from the students about how to record the number of stones. Write on a map of Tamarereti’s journey the first stone toss or use the animation on Slide 5 to show how the journey might be recorded. Let the students work in pairs to act out and record Tamarereti’s journey across Lake Taupō. Each pair will need a container, 200 counters and a copy of Copymaster 1. The number of counters can be lessened or increased to vary the challenge. Expect students to manage the distance to go on the map and the number of stones left. They should record the results of their calculations as each handful of stones is cast into the heavens. The grid system on Copymaster 1 could be used to create coordinates so students can indicate the position of Tamarereti’s waka each time he casts out shining stones.
  12. After a suitable period, bring the class back together to discuss the strategies they used to calculate the remaining stones. Use an empty number line or two connected hundred bead strings to illustrate strategies as students suggest them. 
    • Back through ten (173 – 16 = 157)
      Diagram modelling the 'back through ten' subtraction strategy with 173 minus 16 on an empty number line.
    • Tidy numbers and compensation (145 – 29 = 116)
      Diagram modelling the 'tidy numbers and compensation' subtraction strategy with 145 minus 29 on an empty number line.
    • Standard place value (156 – 34 = 122)
      Diagram modelling the standard place value subtraction strategy with 156 minus 34 on an empty number line.
  13. You might use the work samples students produce as evidence of their additive thinking.

Session Two

  1. Slide 11 of the PowerPoint shows the phases of the moon. Ask the students why the moon (marama) changes appearance. Some may know that the change is caused by the moon’s orbit around the Earth and the extent to which the half of the moon lightened by the sun’s rays is visible. You can demonstrate this with a ball and a lamp.
  2. The phases of the moon are important to Māori as they indicate which days are best for traditional food gathering, particularly fishing. Slide 12 shows a page from Mathematics Across Cultures (1992). Ask the students to interpret the calendar.
    • Why does the month only have 30 days? That is the length of one moon orbit of the Earth (actually 29.5 days).
    • When are the best days to fish in the lunar month? (The red days which are days 18, 24, and 25)
    • When are the worst days of the month to fish? (The first 2 days of the new moon, days 6-7, 10, 16, 20-22, and the last two days of the old moon). 
    • So what are the best days to fish during Matariki? Matariki is celebrated in the last quarter of the lunar cycle but not on the day of the new moon. 
  3. Use the timeanddate.com website to capture the lunar calendar for the current month. Give each student a copy of the calendar and ask them to make a puzzle for a classmate. They do that by cutting the calendar up into jigsaw pieces. Set the maximum number of pieces to eight and tell the students to use the straight lines of the calendar to cut along. They can cut vertically or horizontally so shapes like an L or a Z are encouraged.
  4. Once they have cut up their calendar, students give their pieces to a partner to reassemble. Look to students to attend to the progression of days at the top of the calendar, the maximum of seven days in each row, and the sequence of whole numbers to put the puzzle back together. Have the students glue their completed calendar into their mathematics book.
  5. With their calendar intact students can answer these questions:
    How do we find out the date of the full moon from this calendar? 
    So when will the last quarter start? 
    When are the good days for fishing? 
    When will the new moon appear?
    So when does the New Year start? 
  6. Tell the students that, in honour of Matariki, they are going fishing. If the day is not a good fishing day, wish them luck. If it is a good day for fishing, say you are expecting a lot of success. The fishing game can be played in two ways:
    • Cut the fish out (see Copymaster 2) and attach a paper clip to each fish. Make a fishing rod using a stick, a piece of string and a magnet (magnetic strip is a relatively cheap way to do this). Students capture a fish by getting it to stick to the magnet.
    • Cut out the fish cards and turn them upside down. Players take turns to choose a fish.
  7. The game can be played in pairs or threes. The object of the game is for each player to gather fish that add to 100. They do that as often as they can. At any time players can trade fish with each other to make 100.
  8. Once the students have played the game on Copymaster 2, gather the class to share another legend. Māui was known as a trickster. It was Matariki, the New Year, and it was very cold outside. Māui’s brothers were getting bored (again) so he decided to play a trick on them. He made up the second set of fishing cards (see page 2 of Copymaster 2). The brothers tried for a long time to make 100 with the fish. They could not. Can you?
  9. Let the students try the second fishing game to see if they can do better than Māui’s brothers. It is actually impossible to make 100 with the cards but see if your students can figure out why. They may need to take the game home to their whānau to see if anyone can explain how Māui’s clever trick works. All of the numbers on the fish are answers to the nine times table so the totals must always be in the nine times table (multiples of nine). 100 is not a multiple of nine.

Session Three

Matariki is a time of cultural pursuits and feasting to celebrate the New Year ahead. The hāngī or earth oven has particular significance at the time of the new moon after the rise of Matariki in the eastern pre-dawn sky. Matariki is the star at the bow of Te Waka o Rangi and her travels around the sky for eleven months of the year are exhausting. It is said the steam of the first hāngī in the New Year rises into the sky and replenishes the strength of Matariki. From the offerings she gathers strength to lead the giant canoe for another year. Without Matariki at the bow the canoe cannot travel and Taramainuku cannot cast his net to gather the souls of the departed. At the New Year the names of the dead are called out so the souls of the departed may be cast into the heavens as stars.

There are many resources already available about hāngī.

Preparing for the hāngī” is a Level 3 activity from the Figure It Out series.
Hanging out for hāngī” is a unit at Level 3 that develops a statistical investigation around deciding which foods to cook. 

The notes below are an adaptation more suitable for Level 2 students.

  1. Tell your students about the types of food that are usually cooked in a hāngī. Chicken, pork and lamb are the most common meats used and the vegetables tend to be root crops like kūmara, potato and pumpkin. Stuffing is also popular. Before your class can plan the hāngī you will need to find out what people like to eat.
  2. Your investigation question is “What hāngī foods do people in our class like to eat?”
  3. Copymaster 3 has a photocopy sheet of ‘choice squares’. Put a container such as a shoebox or 2L plastic ice-cream container in the centre of the room. That is where the data will be placed. Show the students the first page of the Copymaster.
  4. Ask: If you want to eat any of these foods at our hāngī you need to cut out that square and put it into the box. Should there be some restrictions on what you can eat?
    Students might mention that people should not eat every meat and every vegetable. Agree on some restrictions like one or two meats and up to three vegetables. Point out that stuffing is a yes or no choice.
  5. Explain that the data will be used to order the food. “If someone chooses two meats while another person chooses only one meat, how will we deal with that?” Students might suggest that a person choosing two meats can put in one half of each square while a person choosing one meat might put in the whole square. 
  6. Give the students time to make their choices and put the squares of the food they choose into the container. It is important that they cut out squares rather than the food within the squares as scale is important for possible data displays. Once you have brought the class together in a circle on the mat, empty the container of squares.
  7. Ask: How might we organise these data so we can order food for the hāngī?
  8. Students should suggest putting the squares into categories so get a few students to sort the data into piles. Ask, “How might we show the data so the number of squares for each food is easier to see?” After some discussion you should end up with a picture graph made with the squares. Managing the half squares should provoke a discussion about how large fractions such as five halves are. You might glue the squares in place on a large sheet of paper and add labels and scale to the axes. The graph might also be given a title. If relevant, you could use a digital graphing tool (e.g. Microsoft Excel, Google Sheets) to create a spreadsheet and bar graph.
    Graph showing the number of students choosing various types of hāngi food.
  9. Once the data display is complete, put the students into small groups to discuss “How might we use this data to order food for the hāngī?” After a suitable time, gather the class to share ideas. Expect students to consider the idea of a portion, that is how much of a food is reasonable as part of a meal. For example, one pumpkin is too much for a single portion so a fraction such as one eighth or one tenth is more sensible.
  10. Share the information about meat (see PowerPoint slide 13) for a poster about this information). The poster has some questions for the children to consider. Have a set of kitchen scales available to identify objects around the room that weigh the same as a lamb chop or a size 14 chicken. You might use the scales to count in lots of 100 grams to find out how many portions are in one kilogram of meat.
  11. Ask the students to work with a partner to decide how much of each food to buy. Look for them to consider the data on preferences you have collected, the information about portions of meat and their estimates of how much of each vegetable is required for each portion. You may decide to pool the data across several classes to make the task more challenging and avoid having a lot of pork left over! The students should produce a shopping list with clear working about how they decided on each amount.
  12. Share the shopping lists and agree on suitable amounts of each food. The amounts of vegetables are likely to be expressed as numbers of whole vegetables, e.g. two pumpkins, which will add interest to the next part of the lesson – working out the cost per person. Copymaster 3 has a fictitious flyer from the local butcher and fruit and vegetable shop so that the students can create a budget for the hāngī food (see also Slide 13 of the PowerPoint). Allow students to use a calculator if they need to. Some may like to use a spreadsheet to keep track of their budget. Students will need to convert from numbers of vegetables into kilograms by estimating. For example, four or five good sized potatoes weigh 1 kilogram. Students may realise that they need a recipe for stuffing so they can calculate how much bread to order. Let them search for a stuffing recipe. Onions are an important ingredient in stuffing.
  13. The final part of the budget is to work out a cost per person. This is a sharing context. The total cost, say $75, is divided equally among all the people in the class. Look for students to realise that the operation needed is division. You may need to link to simpler sharing problems so they connect the equal sharing to division and can write an equation for the solution, e.g. 75 ÷ 25 = 3. Talk about the meaning of the numbers in the equation, e.g. 3 represents $3 per person.

Session Four

Matariki was a time when food was already stored, and it was cold outside. So whānau (families) spent time together engaging in cultural pursuits such as storytelling, arts and games. Whai (string games) were popular with tamariki (children) and adults alike, especially when they involved co-operation. Whai has a long history and is common to many indigenous cultures around the world, including the indigenous tribes of North America. Traditionally whai was played with twine made from flax. The best man-made fibre to use for whai is nylon since it slides and flexes, and is soft on your hands. It is commonly used to form lines for brickwork so is available at most hardware stores in a variety of colours. Nylon string is usually available in craft shops.

  1. Ask your students to make a tau waru (number 8) loop by wrapping the string loosely around their palms eight times, cutting the string, knotting it with minimal wastage, and trimming any loose ends. 
  2. Whai relies on algorithms that are standard procedures. Algorithms are an important part of mathematics. Processes that initially take some time to master become standardised routines. The more complicated whai rely on the some basic moves being well known by the maker. That is where you should start with your students.
  3. Dasha Emery has created an excellent series of videos that give clear instructions about making well known whai. A good first move for students to learn is called “Opening A” which is a standard algorithm. This opening is the start of many whai, particularly those that end in diamond shapes. Play the video at the link below which talks students through Opening A. Dasha refers to this pattern as kotahi taimana (one diamond). Let students practise the opening until they have it mastered: 
  4. Next follow the instructions in this video to create te kapu me te hoeha (cup and saucer): 
    • Cup and saucer (YouTube)
      At 1:08 it is easier to think of going over two strings and ‘picking up the third string’ in that move. Note that the move where you use your mouth to shift the bottom of two strings over your thumbs (2:00 - ) is called ‘Navajoing your thumbs’ and is another algorithm common in whai. 
  5. The next whai your students might make is ngā taimana e rua (two diamonds) which builds on Opening A. Tell your students to make the standard opening before the video starts. Alert them that somewhere in the video they will need to Navajo their thumbs. Work through the video, with students supporting each other to create the ngā taimana e rua pattern. Alternatively give the students copies of Copymaster 4 that has the instructions in graphic form. The written form will be much harder to interpret. 
  6. Put the students into small groups of about three or four. Provide them with opportunity to become class experts in a particular whai pattern. Their job will be to teach the rest of the class how to make that pattern. Another YouTube chanel with many examples of string patterns is available at the link below:
  7. Once your students have practised their whai in small groups invite them to teach others how to make their pattern. You could do this as a whole class or create expert-novice pairs.
  8. For an interesting geometry challenge consider looking for different shapes within a whai pattern. For example the gate pattern looks like this
    Photo and diagram of the gate whai pattern.
  9. Ask your students what shapes they can see in the figure. Here are a few possibilities:
    Diagram of various whai patterns highlighting some of the different shapes visible in the patterns.
  10. Some interesting points might arise such as:
    • A three sided polygon is called a triangle, irrespective of the length of the sides, size of angles or orientation. The same is true of all five sided polygons being called pentagons and all six sided polygons being called hexagons.
    • Non-regular means that all the sides and angles are not equal so a regular polygon, such as a square, must have equal sides and angles.
    • The prefix ‘tapa’ means sides and the number name tells how many of those sides are in the shape, e.g. tapatoru means three sides (very helpful).

Session Five

In this session students learn to play the traditional Māori game Mū Tōrere which is like a form of draughts. The original game is sometimes referred to as the wheke (octopus) game or the whetū (star) game due to the shape of the board. It is appropriate that students learn to play the game at the time of Matariki, since the Māori New Year is a time of engaging in cultural pastimes. The board (see Copymaster 5) has been altered to include the nine or seven stars of Matariki, depending on the version of the game that is played. A digital version of this game is available online - search for “Mū Tōrere - HEIHEI Games”.

  1. Introduce the Mū Tōrere Ngāwari (easy) version first. The game is played in pairs with each player needing three counters for the easy game and four counters for the original game. Their counters should be of one colour. The rules are included on the game boards. 
  2. Let the students explore the easy game in pairs. Tell them that they need to record the winning position if one of them wins. Using black and grey for the counter colours can help to identify the arrangements that create wins. After they have played awhile bring the students together to share the winning positions. Create a set of diagrams. In these examples grey wins.
    Diagrams of easy Mū Tōrere games showing grey counters in winning positions.
  3. While they may look different the winning arrangements are actually the same, and are just rotations or reflections of one another. That can be demonstrated by putting the patterns on cards and turning them.
  4. Ask: What must be true for a player to win in the easy game?
    The winner must occupy the centre circle, the opponent’s stones must be clustered together around the hexagon and the winner must have the ends of the cluster blocked off. You might try to find a winning arrangement by separating the loser’s stones into a group of two and one but there is no way for the other player to stop them moving.
  5. Transfer to the original game that has the same set of moves but more winning arrangements. Ask the students to create winning arrangements on their board prior to playing the game. Create a gallery so the students can look for similarities and differences. Here are winning positions for black. Notice how all four, three and one, and two and two configurations of grey can all result in a victory to black but the winner must always occupy the centre. Discuss the similarity of winning arrangements created by students as the diagrams are reflected or rotated.
    Diagrams of Mū Tōrere games showing black counters in winning positions.
  6. Is it possible to trap a player that has four ones, or a two and two ones (as shown below)? Try colouring in four circles grey to achieve a trap. It is not possible.
    Diagrams of Mū Tōrere games showing a player that has four ones, or a two and two ones.
  7. Once winning positions have been analysed let the students play the game. Competitive games go for over thirty moves so tell your students to be patient and think ahead. An interesting idea is that players can always create a draw if they know what they are doing. Is that true?

Printed from https://nzmaths.co.nz/user/75803/planning-space/early-level-2-plan-term-2 at 4:37am on the 26th April 2024