Digital Learning Objects
Level 1
The Slushy Sludger
The Slushy Sludger explores likelihood in the context of a machine which randomly dispenses drinks.
The slushy sludger: questions
The slushy sludger: best guess
Level 2
Random Or Not
Random Or Not explores random events with a focus on long run data being more reliable than short run data.
Random or not: explore numbers of jubes (1:1:1)
Random or not: explore numbers of jubes (1:1)
The Vile Vendor
The Vile Vendor explores likelihood in the context of a machine which randomly dispenses disgusting drinks.
The vile vendor: questions
The vile vendor: best guess
Level 3
Dice Duels
Dice Duels comprises a range of dice-based tutorials, activities and games that enable students to explore even and uneven distribution and bias.
Dice duels: go-kart race
Dice duels: fair or unfair?
Dice duels: uneven distribution
Dice duels: bike race
Dice duels: lucky 16 game
Dice duels: airport addition
Dice duels: airport subtraction
Dice duels: tool
Healthy Life Survey
Healthy Life Survey involves students in the survey process, from selecting a topic through to writing a report on their findings.
Healthy life survey: bringing lunch to school
Healthy life survey: staying active
Healthy life survey: lunchtime activities
Healthy life survey
Random Or Not
Random Or Not explores random events with a focus on long run data being more reliable than short run data.
Random or not: explore numbers of jubes (1:1:1)
Random or not: explore numbers of jubes (1:1)
Random or not: explore numbers of jubes (2:1)
Random or not: explore runs of jubes (1:1:1)
Random or not: explore runs of jubes (1:1)
Random or not: explore runs of jubes (2:1)
Random or not: explore alternating jubes (2:1)
Random or not: explore alternating jubes (1:1)
Random or not: analyse numbers of jubes (1:1:1)
Random or not: analyse numbers of jubes (1:1)
Random or not: analyse numbers of jubes (2:1)
Random or not: analyse runs of jubes (1:1:1)
Random or not: analyse runs of jubes (1:1)
Random or not: analyse runs of jubes (2:1)
Random or not: analyse alternating jubes (2:1)
Random or not: analyse alternating jubes (1:1)
Home Internet Survey
Home Internet Survey involves students in the survey process, from selecting a topic through to writing a report on their findings.
Home internet survey: who?
Home internet survey: what?
Home internet survey: where?
Home internet survey
Leisure Survey
Leisure Survey involves students in the survey process, from selecting a topic through to writing a report on their findings.
Leisure survey: team sport
Leisure survey: popular sports
Leisure survey: artistic activities
Leisure survey
Mystery Spinner
Mystery Spinner explores the relationship between sample space and likelihood of outcomes.
Mystery spinner: challenge
Mystery spinner: match the graph
Mystery spinner
Spinners
Spinners explores likelihood in the context of spinners constructed by the user.
Spinners: basic builder
Spinners: advanced builder
Spinners: predict and test
Spinners: spin and label
Spinners: explore
Spinners: match up
The Foul Food Maker
The Foul Food Maker explores likelihood in the context of a machine which randomly dispenses disgusting foods.
The foul food maker: questions 1
The foul food maker: questions 2
The foul food maker: game
Spinner
Spinner allows users to make spinners and use them to explore experimental probability; the results are shown as a table and graph.
Spinner
Level 4
Data Handler
Data Handler requires students to plot data on dot plots then group the data according to a range of predefined rules.
Data Handler: T-shirt order
Data Handler: bus timetable
Data Handler: sock order
Data Handler
Dice Duels
Dice Duels comprises a range of dice-based tutorials, activities and games that enable students to explore even and uneven distribution and bias.
Dice duels
Dice duels: load one dice
Dice duels: load a pair of dice
Dice duels: find the bias
Dice duels: tool
Healthy Life Survey
Healthy Life Survey involves students in the survey process, from selecting a topic through to writing a report on their findings.
Healthy life survey: bringing lunch to school
Healthy life survey: staying active
Healthy life survey: lunchtime activities
Healthy life survey
Home Internet Survey
Home Internet Survey involves students in the survey process, from selecting a topic through to writing a report on their findings.
Home internet survey: who?
Home internet survey: what?
Home internet survey: where?
Home internet survey
Matchbox Machine
Matchbox Machine is designed to help students understand how to construct and interpret boxplots.
Matchbox machine: take a sample
Matchbox machine: plot the variation
Matchbox machine
Media Report
Media Report encourages students to evaluate the ways in which data has been handled and represented in media reports.
Media report: junk food
Media report: music
Media report: cost of petrol
Media report 1
Media report: future plans
Media report: starting salaries
Media report: water usage
Media report 2
Rice Crisp Machine
Rice Crisp Machine is designed to help students understand how to construct and interpret boxplots.
Rice crisp machine: take a sample
Rice crisp machine: plot the variation
Rice crisp machine
Skateboard Survey
Skateboard Survey involves students in the process of conducting a survey and making a proposal.
Skateboard survey
Level 5
Matchbox Machine
Matchbox Machine is designed to help students understand how to construct and interpret boxplots.
Matchbox machine: take a sample
Matchbox machine: plot the variation
Matchbox machine
Matchbox machine: varying scoop size and speed
Matchbox machine: varying scoop size
Matchbox machine: varying speed
Rice Crisp Machine
Rice Crisp Machine is designed to help students understand how to construct and interpret boxplots.
Rice crisp machine: take a sample
Rice crisp machine: plot the variation
Rice crisp machine