Total Recall

The Ministry is migrating nzmaths content to Tāhurangi.           
Relevant and up-to-date teaching resources are being moved to Tāhūrangi (tahurangi.education.govt.nz). 
When all identified resources have been successfully moved, this website will close. We expect this to be in June 2024. 
e-ako maths, e-ako Pāngarau, and e-ako PLD 360 will continue to be available. 

For more information visit https://tahurangi.education.govt.nz/updates-to-nzmaths

Purpose

This is a level 2 and 3 number activity from the Figure It Out series. It relates to Stage 5 and 6 of the Number Framework.

Achievement Objectives
NA2-3: Know the basic addition and subtraction facts.
Student Activity

  

Click on the image to enlarge it. Click again to close. Download PDF (257 KB)

Specific Learning Outcomes

practise basic facts

Description of Mathematics

Number Framework Links
Use this game to:
• encourage transition from advanced counting strategies (stage 4) to early additive strategies (stage 5) and progression to advanced additive strategies with multiplication (stage 6)
• help the students who are beginning to use early additive strategies (stage 5) to become confident at this stage
• help your students to consolidate and apply their knowledge of basic multiplication facts.

Required Resource Materials

A classmate

 

3 dice, 15 counters for each player (a different colour for each player)

 

FIO, Levels 2-3, Number Sense and Algebraic Thinking, Book One, Total Recall, page 14

 

Copymaster of the Gameboard

Activity

This game promotes the recall and use of basic facts. There will be many opportunities for you to use the “and how did you work that out?” question. You could also use this game to show how brackets can be used to control the order of operations.
If you are using this game in a guided teaching situation and you display and explain the rules, you will still need to revisit them as the students play their first few games. If you do want to show the students how to use brackets to control the order of operations, insist that they write the equation that shows how they combined their dice numbers. There will be many opportunities for them to use brackets to enable addition or subtraction to be done before multiplication, for example,
(3 + 5) x 2 will make 16, whereas 3 + 5 x 2 will make 13.
Review the variety of ways that equations can be made and highlight the increase in choice that the students have if they combine operations, mix around the digits, and use brackets. Encourage the students to manipulate expressions “around” a combination of 2 dice. For example, with a throw of 3, 2, and 5, you can use 3 x 2 = 6 as a start and make 1 and 11: (3 x 2 – 5) and (3 x 2 + 5).
When the students understand the game, it is an ideal maintenance or fun activity. Use it as a pairs activity where both students check each other’s equations or as a small-group activity where a leader who understands the use of brackets can check the responses of the others.
 

Answers to Activity

A game using basic facts

Attachments
Add to plan

Log in or register to create plans from your planning space that include this resource.


Level Two
Level Three