Students interpret and visualise representations of 3D solids such as cylinders, cones and cuboids from different perspectives.

Teacher notes

  • Students are challenged to visualise given objects from a different perspective to the one initially presented. They move the objects in their picture to represent the new perspective.
  • Students use the position of the camera to assist with correctly locating the objects in their view to match the reference picture. The position of the camera may vary from the front view (that the student has), requiring them to arrange objects from a different perspective to what they see.
  • Students take a photo of their picture to check it against the reference picture.
  • Repetition is encouraged, with students working through a random selection of six tasks of increasing complexity each time.
  • The Flash player version of the series replaces the original Shockwave versions, which are no longer supported due to technical difficulties.

Learning objects

viewfinder picture.

Viewfinder: up front
Students view both the reference picture and the base grid front-on.

viewfinder picture.

Viewfinder: flip side
The camera view of the objects in the viewfinder is positioned at the side or diagonally across the grid, while the reference picture is shown with the camera directly in front if it.

viewfinder picture.

Viewfinder: backwards glance
The camera view of the objects in the viewfinder is positioned directly behind, diagonally behind or to the side of the grid, while the reference picture is shown with the camera directly in front if it.

viewfinder picture.

Viewfinder: all angles
The camera is randomly positioned in any location around the grid.

viewfinder picture.

Viewfinder
This is an aggregated learning object combining the four learning objects so students are choose which level of photo hunt to do.